Custom Pathfinder Race: Frozelia
Magnus, son of Magnus, son of Magnus, is a Frozelia! Descended from giants, Vrykul, and the Titans, he felt it was a good fit for his character. Let me know what you think!
Frozelia
Physical
description: Their appearance is very heterogeneous. Their
skin can vary from a light skin tone to very pale, with varying amount of frost
or ice covering the skin (none to most of the skin). Hair varies from pale
purple, to platinum silver, to white, to complete flowing ice. They stand with
a tall stature varying from slender to broad. Strong Ice within the skin
fortifying their bodies. They are very diplomatic and socially powerful, but
are sometimes brash and don`t think before they act.
Society:
Either live within their society, or live out in others with other races,
commonly on a pilgrimage. a proud people, but can be a little brash, or too
easily trusting.
Female
names: Celia, Kordiia, Olinda, Jirine, Curiala
Male
names: Fjorn, Iracik, Korailan, Fakir.
Height:
Male:
5'4" + 2d10
Female:
5’2" + 2d10
Weight:
Male:
135 + (height mod)x5
Female:
80 + (height mod)x4
Age:
20 + 1d6 (intuitive)
+
2d4 (self-taught)
+
2d8 (trained)
Racial Traits
Outsider (water)
+2
Constitution, +2 charisma, -2 wisdom: Frozelia are hardy and charismatic, but brash.
Elemental assault: Frozelia
can activate this as a swift action, dealing an additional 1d6 damage as cold on
attacks for 1 round per level they possess.
Darkvision: Frozelia
see in the dark at a distance of up to 60 ft.
Fire vulnerability: Their
cold biology is sensitive to fire, causing it to deal 50% additional damage to them.
Hardened ice: Frozelia
gain a +1 bonus to their base natural armor.
Fast: Their ability to slide and dash gives
them a 10 ft. bonus to their movement speed.
Breath weapon: Frozelia
gain the ability to breathe cold energy in a 20 ft. cone, dealing 1d6 damage. This
damage increases by 1d6 for every 4 levels they possess. This is usable once per
day, and its DC is constitution based.
Cold resistance: Frozelia
gain resist cold 5.
Titan descendant: Frozelia
gain a +1 bonus to all saving throws, attack rolls, damage rolls, and caster level checks. These bonuses are doubled against evil and chaotic outsiders.
Alternate
traits
Elemental
summoner (water): summons from that plane last an extra 2 rounds.
Replaces
Fast and energy resistance.
Elemental
affinity: bloodline etc frost allows for 2 levels above
caster level.
Replaces
elemental assault.
Object
of desire: +1 to charm spells, spell-like abilities, and supernatural
abilities.
Replaces
Fast.
Speed
demon: Born not quite as hardy as others, they focus on
training themselves to be as versatile as water, giving them a +2 bonus to their
dexterity score.
This
replaces +2 constitution.
Elemental
resistance (greater) Transferring elemental powers towards defense
rather than offense, granting them resist cold 10. Replaces
Breath weapon.
Weapon
familiarity: Double bladed sword, rapier, Hand crossbow.
Replaces
elemental resistance (water).
Stability:
Sacrifice speed for a stable stance. (+4 vs bull rush and overrun.)
Replaces
Fast.
Human
ancestry: Human's have bred into their bloodline recently.
They are no longer vulnerable to fire, and gain a bonus feat at first level. However, they lose much of their ancestral powers. Replaces
Fire vulnerability, Titan descendant, and energy resistance. Gain
bonus feat.
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